A downloadable game

OCDoom is a first-person shooter where players must defeat germ monsters by using the appropriate cleaning tools.

This was made using the Unity Engine, over 6 weeks. A core design principle for this project was "accessibility". As such, the keybinds are fully customizable, and the entire game is also playable with one hand using a unique mouse-only design. 

My role in the project was gameplay design and tech. I designed and programmed the combat, menus, and control schemes. 

Art by Aaron Kennedy -

Art, Sound implementation, and additional tech by Michael Ward - 

Design by Oluwamayowa Akinola - 

Download

Download
OCDoom Build.zip 26 MB

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