Art Update 1 - Character concepts
SYNCH/RUSH » Devlog
Here are the first concepts for the players character.
Background
This character theme has been chosen because of the association with Ninjas, and speed/mobility. The robotic aesthetics seek to enable a connection to the player character as two players controlling a robot makes more thematical sense.
The colours of the scarf and sword reflect which player is currently in control. Blue is player 1, red is player 2. The colours will switch with every player turn.
The challenge will be properly and clearly indicating which player's turn it is through strong visual clarification.
Get SYNCH/RUSH
SYNCH/RUSH
Co-op platformer. 2 Players control 1 character.
Status | In development |
Author | Yoeri Pearcey vdB |
Genre | Platformer |
Tags | Co-op, Local Co-Op |
More posts
- Gameplay Overhaul UpdateDec 17, 2020
- Visual Update 2 - Character and Environment EffectsDec 17, 2020
- Playtest Review - November 2020Nov 24, 2020
- Major Art Update - Style OverhaulNov 24, 2020
- Initial PrototypeOct 29, 2020
- Design Update 1 - ControlsOct 19, 2020
- Game Announcement - SYNCH/RUSHOct 19, 2020
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